View Single Post
  #26  
Old 01-25-2012, 07:45 PM
KG26_Alpha KG26_Alpha is offline
Approved Member
 
Join Date: Jan 2008
Location: London
Posts: 2,805
Default

Quote:
Originally Posted by swiss View Post
What exactly is that "more"?
V408m read me

The server can now check for changes on the client-side game modules, i.e. ensure the modules were not modified. To enable the check, a new key was added to the conf.ini file.

In order to set the client-side verification parameters you will need to manually edit the conf.ini file located in your main game folder before launching the game. Open the file with a text editor, find the [NET] section and in the checkRuntime = line write in either 0 or 1 (or 2), then save the file. If the checkRuntime = line does not exist in your conf.ini file, add it to the end of the [NET] section.

checkRuntime=0-no check is made (default);
checkRuntime=1-quick check;
checkRuntime=2-comprehensive check.

NOTE: during the comprehensive check, if the client runs a different OS version from the client, the check may identify the OS differences as changes in game modules.

Last edited by KG26_Alpha; 01-25-2012 at 07:51 PM.