Quote:
Originally Posted by swiss
What exactly is that "more"?
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V408m read me
The server can now check for changes on the client-side game modules, i.e. ensure the modules were not modified. To enable the check, a new key was added to the conf.ini file.
In order to set the client-side verification parameters you will need to manually edit the conf.ini file located in your main game folder before launching the game. Open the file with a text editor, find the [NET] section and in the checkRuntime = line write in either 0 or 1 (or 2), then save the file. If the checkRuntime = line does not exist in your conf.ini file, add it to the end of the [NET] section.
checkRuntime=0-no check is made (default);
checkRuntime=1-quick check;
checkRuntime=2-comprehensive check.
NOTE: during the comprehensive check, if the client runs a different OS version from the client, the check may identify the OS differences as changes in game modules.