S!
Ok, made some quick runs with Black Death at 1920x1080 resolution and I think you find out something interesting in results. Mind you I did not clear cache before or between the tests, it MIGHT have an effect but anyway..here settings and numbers!
CCC Settings, Performance driver 11.12 from AMD
Antialiasing Mode : Use application settings, Morphological filtering OFF, Filter Standard.
Anisotropic Filtering : Use application settings
Tessellation: AMD Optimized (I think has no effect in CoD whatsoever)
Catalyst AI : Performance, Surface optimization Off
Vertical refresh : On, unless application specifies
Triple Buffer : Off (OpenGL setting only)
First runs I ran at what I had from my 6970HD. Cache was NOT cleared nor game restarted between runs in any phaze.
In-game settings...
Full Screen : On
Antialiasing : Off(in all tests)
Epilepsy : Off (in ALL tests)
SSAO : Off
Vsync : On
Model detail : High
Building detail : High
Land Detail : High
Forest : Low
Visual effects : Medium
Texture Quality : High
Damage decals : High
Buidlings amount : Unlimited
Land shading : High
Grass : Off
Shadows : On
Roads : On
Black Death ran once to load textures. Then the benchmarking run with FPS counter on. Counter was reset on each run to get consistent results.
Minimum: 10fps
Maximum: 68fps
Average: 45fps
Next run with VSync OFF, otherwise all remained same.
Minimum: 10fps
Maximum: 112fps
Average 48fps
Next run with SSAO ON, VSync Off. Otherwise similar settings. This was interesting!
Minimum: 10fps
Maximum: 111fps
Average: 47fps
Next run SSAO ON, VSync ON. Otherwise similar settings. Again interesting!
Minimum: 10fps
Maximum: 67fps
Average: 44fps
Then I changed graphics settings to VERY HIGH, VSync ON. Interesting average, should run another run?
Minimum: 5fps
Maximum: 67fps
Average: 34fps
Last run VERY HIGH, VSync OFF. Interesting results again..
Minimum: 5fps
Maximum: 112fps
Average: 45fps
So here a quick and dirty testing. Will do some cahce clearing and other tweaks. My system runs ALL at STOCK speeds, no overclocking. Signature for more info