Quote:
No I wouldn't recommend it. The Plan and Go system it uses is no fun for battles.
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Hmm...interesting.
Have you ever played any of
Battlefront.com's "
Combat Mission" series? Particularly the very first one, set during WWII? To myself the whole "plan and go" genre is quite addictive, as it really makes you feel quite helpless to give these orders and then see the morale of your men break because they turn a corner and suddenly encounter two platoons charging their way.
This level of realism is believable to me, and I'm more than willing to work with it.
The second Combat Mission series, set during "modern" times, is also quite good, although I gave up playing it altogether because for some inconceivable design decision, they decided to drop the easy-to-readjust waypoint system to one of delete-EVERY-waypoint to get to the one that needs actual repositioning. What a time killer that is!
Do you just "hate" the whole "plan and go" game mechanics no matter what title uses it, or is it just certain titles (such as Alfa) that you don't care for because they did a poor job of utilizing it?
Because if you strongly dislike "plan and go," then I'll probably still be tempted to buy it unless some other major negative is pointed out, such as brain dead AI.