Quote:
Originally Posted by Flanker35M
Ataros, the 7970HD kicked 6990 and 580/590 in the groin at high resolutions as a SINGLE card in recent gaming test on Guru3D using Anno 2070(DirectX 11 title) so I think Luthier's team need to pull their code together in IL-2 if we want to see any improvement in FPS using SLI/CrossFire.
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From my experience with ArmA2 visibility distance can bring any hardware to its knees. Most of the servers limit it to 3-4 km only to provide decent FPS while game allows 10 km max. And this is a 2 year-old game.
What is the visibility distance in CloD? When visibility radius is increased amount of required CPU and GPU calculations grows exponentially. This is a big issue.