Quote:
Originally Posted by jasonbirder
I was sincerely hoping that Oleg had forgetten about that kind of nonsense!
Too much effort to include realistic Start up sequences and realistic CEM...but enough effort to put in something completely "Arcade" - that doesn't bode well!
|
Surely this depends on how the ground AA is modelled for users. If the weapon is modelled well then it may not be as easy as expected to bring down a well-flown attacker. On-line it may become a fad to knock out human-controlled flak
I look forward to Dart's video on the subject
B
__________________
Another home-built rig:
AMD FX 8350, liquid-cooled. Asus Sabretooth 990FX Rev 2.0 , 16 GB Mushkin Redline (DDR3-PC12800), Enermax 1000W PSU, MSI R9-280X 3GB GDDR5
2 X 128GB OCZ Vertex SSD, 1 x64GB Corsair SSD, 1x 500GB WD HDD.
CH Franken-Tripehound stick and throttle merged, CH Pro pedals. TrackIR 5 and Pro-clip. Windows 7 64bit Home Premium.
|