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Old 01-18-2012, 10:16 AM
KG26_Alpha KG26_Alpha is offline
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Join Date: Jan 2008
Location: London
Posts: 2,805
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Quote:
Originally Posted by Geronimo989 View Post
Thanks.
I got Core2Duo 3ghz, 9800GT 1GB VRAM and 8GB of RAM
I still cant seem to get gore (dead pilots and blood in cockpits) or swastikas, or the nice looking water. Water is set to 4, HakenAllowed is 1 and HighGore is also 1, and nothing . Ad if I remember correctly, I had bigger view distance and moutains on slovakia looked less edgy.
Tried Treetop64's conf.ini but didnt help
For "Gore" you will need a 3rd party mod pack or as mentioned MAT manager >> http://www.mission4today.com/index.p...viewforum&f=46


For the NV graphics

[Render_OpenGL]
TexQual=3
TexMipFilter=1
TexCompress=0
TexFlags.UseDither=0
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=0
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=0
TexFlags.TexCompressARBExt=1

TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1

HardwareShaders=1

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=2
LandShading=3
LandDetails=2
LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=17
Water=4
Effects=1
ForceShaders1x=0

PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0


For gore and extra carrier crews


[game]

HighGore=1
3dgunners=1

Last edited by KG26_Alpha; 01-18-2012 at 10:23 AM.
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