just have to say... the track ir implementation is purely brilliant. no faults till now, compatible with Sans FOV changer, and way softer than any mod i've tried.
i actually prefer this implementation over COD's one, specially the way you got the " shift+1" done.
Oh, and AI, its finally giving a fight. tough its not much of personalized, i guess. you can steel turnfight an AI plane with a Fw or a even worst turner, tough now they actually do some really good maneuvers. i was following this spit who responded to all of my rolls in a very realistic way, i rolled right, he rolled left, and on and on.
excellent job guys.
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