Order of battle and (T,O,&E) Table of oganization and Equipment
Thanks, everyone
We still have a long way to go, we appreciate all the help and advise we can get. Some of our team are trying to fix some of the things such as F4 eng sound ie sound.pak with the naplam we are working with the Flamethower emissions and small explosion presets in the editor. Another task that is being tested is the real orders of battle from the History Books in our Vietnam War reasarch and investigation section of our group to make realism come to the game play.
The T,O,&E and Order of battle is the most important aspects to doing any type of fighting in the field, units must have the right equimpment for the missions and type of units fighting and not to mix them on the battlefield it helps to understanding why things happen or did not happen as Planed in the after action reports. during the mode developments and test we found that the AI pretty much dose the same as in real battle, units flee when out gunned or out numbered more test our being done with this game to Improve the game play.
Maj. Scott
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