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Old 01-11-2012, 03:47 AM
MattCaspermeyer MattCaspermeyer is offline
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Quote:
Originally Posted by saroumana View Post
I hope, really. I was level 7 or 8 when i fight them the first time. They ANNIHILITED my army. They nuke harder than my hero, not a bit more but two time harder. it's simple, they nuke my unit and the entire stack die...
I found it's a bit too much Some spell were worst than evil book, Call of nature per example.
Well, then I think Fatt_Shade's comment applies - save that hero for later. You're going to find hero's that are too hard (especially if you're trying to do no loss) so it is best to move on and come back to them when you're more powerful.

Quote:
Originally Posted by saroumana View Post
Right but they're powerfull, and they can even res now.
Yah - just see if you still think so when you've been playing it for a while. There's always going to be phases of the game that seem too easy and others that seem to hard. All in all, though, if you find that it is too easy throughout the entire game, then a change is most likely warranted...

Quote:
Originally Posted by saroumana View Post
The resist idea is a good one.
my proposal :

-suppress racial morale penality
This is an interesting thought - I don't mind the race penalties for right now, but it is something to consider...

Quote:
Originally Posted by saroumana View Post
-add a third spell for priest class (priest,inquisitor,druid, paladin ?)
Not sure what you mean here - a new unit? Or a new ability for an existing unit?

Quote:
Originally Posted by saroumana View Post
- permit undead to morale bonus (they are boosted in the warrior and mage tree)
Unfortunately, I actually tried to do that and the Undead simply ignore morale - except in cemetaries! So I'm not sure how the Undead morale code works, but I know it ignores all +morale stuff for units.

Quote:
Originally Posted by saroumana View Post
-add one the final : knight---> paladin
Well, I'm trying to avoid adding the expansion units - I'd love to have Royal Griffins, but I figured if I'm going to add units from the other expansions, I might as well just mod that expansion. Also, I wish I could add other unit upgrades than Priest to Inquisitor, but it seems the game was either hard-coded to only allow that single upgrade or I haven't figured out how they did it yet. I did look, though, for quite a while and didn't find anywhere where it was done in the LUA scripts...

I know that you can use the Crosswords code to do it, but I wanted to use the upgrade button that the Priests get. So I decided, to leave it be.

Quote:
Originally Posted by saroumana View Post
-a shield which reduce dommage like in crossworld
Well, once again, this is probably a reason to mod that expansion - I could probably pull all the items from those expansions into The Legend, but it just wouldn't seem right.

Those are some good ideas, though, keep 'em comin'!

/C\/C\
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