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Old 01-10-2012, 06:44 PM
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phoenix1963 phoenix1963 is offline
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Quote:
Originally Posted by FS~Phat View Post
... Most games these days are HOR+ which means vertical FOV is preserved even if you increase your resolution by using triple screen resolution.
Ah... I think you've answered something that has always puzzled me: so am I right in saying in HOR+ the devs change the "film" (or the pinhole) position to keep the vertical FOV constant? That kind of means slightly moving in a flight sim.

56RAF_phoenix

Duh - I just thought about it, it means they keep the film position the same.

But
Quote:
Originally Posted by FS~Phat View Post
...Pincushion distortion is one of the side effects of having an increased field of view. Much like a fish eye lens on a camera, the wider the FOV the greater the distortions
is surely wrong. In a correctly rectilinear projection you should see no distortion as long as you are viewing the monitor at the right distance and the FOV angle is less than 180 degrees.

Last edited by phoenix1963; 01-10-2012 at 08:36 PM. Reason: correction
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