Quote:
Originally Posted by JG52Krupi
I find it quite interesting that people want a game as accurate as possible but then want to load there aircraft up with full with limited supplies of de Wilde and mine shells 
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There isn't a particular round that is more lethal regards the Allied fighters , they all have advantages and disadvantages - you need a mix. Currently, a player can mix the belt itself with a, b, and c or mix the guns to be exclusively a, b, or c. Add to that I don't use or like Tracers - waste of a valuable round for me. Custom Convergence settings has more effect than ordinance compostion/type - where do you draw the line with this proposal for server set historical weapons accuracy?
The side that will probably suffer most is the side with the better options regards destructive capablity and, from what I can tell, that side will be Blue.