Thread: CO-OPs again...
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Old 01-06-2012, 08:00 AM
FS~Phat FS~Phat is offline
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Quote:
Originally Posted by Force10 View Post
Well, your kinda tying my hands here. My problems with the single player game are the same as everyone else that has posted issues. If I can't mention AI, FM, DM, working radio comms, anti aliasing etc. then your not really being fair, but all of those things together make the single player portion pretty much no fun. I actually think this is one of the points most of the folks here agree on. Right now, I fly COD as a civilian flight sim, I take a plane up and enjoy the cockpit and the feeling of flight for a little bit, but this sim was marketed as a combat flight sim. I go into the QMB and set up a 1 on 1 dogfight, get on the bandit's tail and as soon as I put a round or two in him, he starts barrel rolling like a pinwheel, and doing unrealistic moves and the fun is over. Again, this has been mentioned before and you might see it as a broad sweeping whine, but that doesn't mean it's not true and doesn't kill the experience.

I appreciate the tip on memory, but my issues are content related, not performance. COD runs very well on my rig after the last patch so I have no complaints there. My post that you are objecting to wasn't meant to be a generic "whine" but more of a disagreement with someone insinuating that the original IL-2 release is basically a mirror image of COD's release. I know Oleg is long gone, but I think it's a discredit to what he achieved by saying that the two are compareable like that.
Look what your asking for is a full-real closed cockpit experience like IL2 which has had 10 years of development to get it right.

If you are looking for a full-real type experience in CoD you will have to wait until more of the minor bugs are ironed out to get the full experience.
Some consider the game airquake like in its current state but i dont agree. Even in full-real now its actually a lot harder to play than IL2 ever was.

Some CEM features are not working as intended but as I mostly fly Allies and in full manual CEM, I cant comment on how the CEM issues effect play for Axis, but I dont see a problem with full manual CEM in any Red planes I fly. From what I've read full manual CEM seems to be working for Axis planes, they just have some auto CEM issues like the spit used to have in the first release.

If you turn the AI down a notch from Ace they apparently stop the wild maneuvering. Not the perfect answer but it does the trick.

DM - yes it still has some issues but for the most part it is miles ahead of IL2.
I havent personally seen any DM problems in my last few weeks of offline or online play but I have obviously seen others post pics with some strange DM issues. It's not perfect but it doesnt spoil the fun for me.

FM - If you've been around a while you know the FM will get adjusted throughout the sims life, as new data or improvements to the FM engine get made. Sometimes it swings in the favor of Allies and sometimes Axis.
The FM needs improvement and is tweaked throughout the Sims life.

For me, now after logging another 40hrs+ in over the xmas break in both IL2 4.10.1M and CoD I will take the FM in CoD any day of the week.
The CoD planes are much closer matched to what I perceive as reality in regard to handling, acceleration, stall etc (known altitude issues aside for the moment) IL2 FMs are all over the shop now because of the tinkering since 4.09M. That's the biggest reason I and many of my squad stopped flying IL2 so I understand your concerns but I think the FM is pretty damn good and the planes are a pretty good matchup.

As for Furbs added comments on Sound/Graphics..
I have the occasional engine go silent at different speeds but generally only when its damaged and the sounds are miles from where they were only a couple of patches ago. They too are being worked on by a new developer in the team and he has worked miracles compared to what we had. And it will only get better. The silent engine is the only issues ive ever experienced.
Graphics is also miles better and now, reliable and stutter free since the last couple patches. Performance isnt great but its smoothness that counts in Flight sim not Max FPS. The new engine should address the remaining performance issues.

As far as CTDs go.... Well i guess they can happen but I dont experience them. Perhaps its OS dependent, but it is almost certainly config/system related issues with variances in individual users machines. This is true of most games Ive played in the last 5 years. BF3, MW3 and Skyrim crash more often on my system than CoD FWIW and many other users too have a lot more issues than I generally have.

My key recommendation here..
Use Win 7 64bit SP1 with 8GB Ram, a fast quad core processor with a 1.3GB Ram GPU as minimum.
Run a registry cleaner
Run a .net 4.0 repair
Delete game cache and dont tinker with settings in the ini files.
Use the lastest drivers for everything not just GPU (use driver cleaner if necessary)
Do a clean install of CoD if necessary.
If Overclocking, try stock clocks to test for stability
Last resort do a clean OS install.

And now back on topic please! This is an interesting thread about Co-Op!

PS I've spent more on my Rig than several of your systems put together so dont talk to me about disappointment. Ive been there... and now very happy with what I get out of the sim after the last couple patches.

Last edited by FS~Phat; 01-06-2012 at 08:03 AM.
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