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Old 01-04-2012, 03:54 PM
planespotter planespotter is offline
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Quote:
Originally Posted by Hlander View Post
I would like the AI to be effected by the unlimited ammo and fuel option in the realism panel. After a quick fire fight for the enemy fighters to start flying circuits is very boring.

Also the fact AI fighters will only engage under certain conditions, like they must have more than one plane in the flight needs to be changed.
+1

i know it is getting boring to refer devs to BoB2 but in that sim you can still get a good ten to 15 min furball with the ai even when they are on limited fuel and ammo because they don't blow the whole wad in one or two hosepipe bursts like in CoD. You don't even need to make it as sophisticated as Buddye proposes to start with, what about One line of code that means

Ai max firing time = 2 seconds, pause 5 seconds

Also the ai will attack single aircraft units, if they have already been 'triggered'... I created a mission with fighters escorting one bomber, the enemy fighters engaged the fighters first and they also attacked the bomber. But if i take the fighters out of the mission, they do not engage the bomber!

I actually think there is a simple piece of guidance to the devs about how to identify the ia issues...play the game yourselves! Instead of spending all day with your heads in the code, spend just one day playing your own game! You wont need us to show you what is wrong, it is so very obvious when you play.

Then, get Buddye in to fix it
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