I think we need to apply some common sense here. 100 octane was apparently used but there are serious doubts that it was used in each squadron and each Spit. It seems there is no data available that proofe that all Spits flew with 100 octane fuel.
If - what I personally believe to be likely - there had been Spits that flew with 100 octane fuel and others not it should be obvious that we never can achieve the same mix of variants in the simulation (online at least). So what should be done?
We should think about what is desirable for us as simmers as the whole community. I do not have the answer to that but would like to ask following questions:
- should we implement the 100 octane spit types as default even if it is quite probable that not all had this feature?
- Should we procede then also in the same manner with all the other planes in the game that is to go for the high performance variant of it even if we do not know in which number they've seen action?
- If we had the numbers which should be the threshold to decide that the default plane should be the better performing one?
(I presume that nobody here would really support the application of a certain logic in a one-sided manner that is only go for the highest performance variant for one particular side)
These questions are not rhetoric. I think we should ask ourselves this because I think it would be a fundamental decision that would be taken by the devs.
|