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Old 12-24-2011, 04:08 PM
Heliocon Heliocon is offline
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Quote:
Originally Posted by ACE-OF-ACES View Post
Assuming the sequel will be like CoD, where CoD makes use of the DX11 API there really is no need to drop DX9.. Because the DX11 API supports DX9, 10 and 11 feature levels and all the sub variants of each. For example, if you want to make use of DX9 feature levels in CoD simply edit your conf.ini file and chage it from DX10 to DX9.. Also, something not many people realise is CoD does currently support DX11! Problem is it is beta and not recomended! At the time of CoD relase DX11 feature levels still had some 'issues' (read buggie) so 1C limited the feature levels to DX10. But if you want to try the DX11 feature levels you can edit your conf.ini file and try them out. That is the beauty/benifit of programing the game using the DX11 API, the ability to switch to other feature levels
If they program it fully in dx11 it wont work in DX9. Shadow compling along with many other base features are different. Atm really game is a dx9/10 platform.
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