BobTuck
Sorry, but I think the example of WoV is the worst possible to choose for an immersive flight sim campaign. WoV has essentially a strategy game campaign but it lacks everything I expect from a flight sim campaign. I do not want to be a General who commands his forces from a desk but a pilot doing his bit with the responsibilities my rank gives me.
tater
While I agree with most of your post I can't see much sense in that "spawn in flight" stuff. I'm a fundamentalist in that sense - a flight begins with take-off and ends with the landing. Those who "come too late" for a planned mission may spawn as gunners of the human pilots in said mission, but I'm not thrilled by the idea to let them spawn as pilots.
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