Quote:
Originally Posted by Skoshi Tiger
I found (what i thought) reasonable description of a dynamic stall at
Quote:
When an aerofoil is pitched through and beyond the incidence of static stall at a sufficiently high pitch rate, the resulting series of events is often termed dynamic stall. It is characterised by a significant lift overshoot, followed by a sudden loss of lift and a major surge in pitching moment. Carr, (1977),
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That is the best definition thus far IMHO..
It highlights that the difference between a acc stall and a dynamic stall as being the rate of change in AoA.. And makes note of the 'brief' increase lift (lift overshoot) due to the high rate of change in AoA.. The point I think some are missing is the critical AoA must be reached in both cases to stall.. Just that the dynamic has a brief overshoot past that point with a brief increase in lift.. Thus if CoD is not stalling now due to large/fast stick movements.. Than it is not simulating acc stall either.. Or as I noted the stick force input is limited to such a low value that you can not move the elevator far or fast enough to cause it to happen.. To be honest, I dont fly like that (jerk the stick) so I have not noticed the acc stall missing if it is missing
Thanks for the link Tiger