Diablo - Please do not think that I do not agree with this request. And I certainly think that Oleg and Maddox Games should learn from the experience Il-2 and make sure that they get their act together in SoW. Because there are issues they have to learn from, most of which has to do with questionable priorities and project management. It was strange to see historically irrelevant aircraft being added for reasons noone really understood while relevant types and important issues were never solved ("No time" - don't ask how often I heard that one from Oleg personally

). This is - IMO - the most important lesson Maddox Games has yet to learn:
Make sure your priorities are spot on. Few things alienate customers more than illogical development priorities.