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Old 03-03-2008, 07:59 PM
*Buzzsaw* *Buzzsaw* is offline
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Join Date: Oct 2007
Location: Vancouver Canada
Posts: 467
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Salute

PACIFIC FIGHTERS was a valiant attempt, but in my opinion it suffered from two central mistakes:

1) The maps should have been drawn at 1/2 scale. That is, 1/2 real size. The Pacific is too big to map in real scale. Look at the New Guinea map as an example. It is huge, but it still does not include all of the critical areas which were fought over during this campaign. No Rabaul, no Guadalcanal, no slot.

The game could have had a code mod to double the rate of gas consumption to make ranges realistic in these 1/2 scale maps.

2) The designers tried to cover too large a set of campaigns and ended up covering none of them well enough. Either more design time, (and money) was required, or the designers needed to be realistic and focus on fewer campaigns. For my money, they should have dropped Pearl Harbour, which was is a one shot deal, one mission map for a campaign. Too much work for no return. Narrow the game down to five campaigns: Solomons/New Guinea, Saipan, Phillipines, Burma and Okinawa. (with southern Japan included in the Okinawa map) With the extra time they saved, they should have built more ship models. Not having ships like Yamato, or the American Battleships was a big ommission.

But this discussion is so much hot air anyway, we'll have to live with PF for a LONG time. I don't think we'll see another Pacific Flight Sim for a while.

Last edited by *Buzzsaw*; 03-03-2008 at 08:06 PM.
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