New Orc (race) Ability Brainstorming Idea
Okay, the ideas are starting to pop into my head!
I was thinking something along the lines of allowing an Orc unit (not sure which one - maybe Furious Goblin or Regular Goblin) to set a trap on the battlefield.
It would work similar to Trap, but I would probably make it such that they could set a fire trap, poison trap, or magic trap - maybe all 3 (kind of like the Alchemist's potions) on a hex adjacent to them on the battlefield. This would probably be good for the Goblin since they are ranged.
Anyway, what do you think?
/C\/C\
|