I tried using the Meshlod=1 solution, didn't notice any big improvement but noticed a considerable hit to my framerate. I went back to Meshlod=0.
The best solution for me is to reduce Antialias to '0'- that seems to have fixed it for me. No longer do i see planes disapearing as i close on them, when they hit that sweetspot of changing from a dot to a plane profile. One of the guys on comms on the ATAG server suggested it and a number of us tried it. We all agreed it made a huge improvement.
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