View Single Post
  #35  
Old 12-13-2011, 02:35 AM
ACE-OF-ACES's Avatar
ACE-OF-ACES ACE-OF-ACES is offline
Approved Member
 
Join Date: May 2010
Location: NM
Posts: 2,248
Default

Quote:
Originally Posted by KG26_Alpha View Post
This is not the way forwards for CoD, they seriously cant expect people to have to understand C# to make triggers and other FMB features work ?
Well.. 1C is not alone in expecting people to understand 'a' language to make triggers and other missions features work..

Take the DCS series (Black Shark, A-10) for example.. They have the same mindset of 'a' language to do stuff

But

They went with a fare more obscure language called 'Lua'

Lua exporting in DCS

And microsofts FS 2004 mindset of 'a' language to do stuff was called Adventure Basic Language (ABL)

So at least 1C went with a more main stream language!

Which means you will have an easier time finding help on it
__________________
Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on.

Last edited by ACE-OF-ACES; 12-13-2011 at 02:53 AM.
Reply With Quote