Quote:
Originally Posted by Avimimus
Has there been any thought of incorporating gun jams? Also, the possibility for structural failures as a result of a prolonged bursts from the Il2-3m's main guns?
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Up till now, gun jams, damage and structural failures have been implemented only as a concequence of players mistakes. This is game-design.
However... technical reason for such issues could be implemented, so these things would happen randomly. While this would be part of realism and maybe wanted by a number of players (offline players I suspect), it could exist only as an option.
I am interested in how many players are willing to be forced to end a campaign unsuccessfully, after having done alot of missions, although they did nothing wrong - only because a random happening?
I think before this question isn't fully evaluated, these considerations cannot be go to a high priority status.