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Old 11-30-2011, 01:37 AM
AKA_Tenn AKA_Tenn is offline
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so why couldn't they just let the physical model do it? give different parts of the plane weight, give the air weight, then let the physics engine do the work instead of giving the planes flying attributes absolute values... so there's no flight model at all...

since this game is really graphically intensive and hardly uses any CPU at all really... but i guess we still have a ways to go for that?

i was just thinking that because it doesn't matter weather its a machine gun or a sack of potatos if they weigh the same, they'll effect the characteristics of the airplane very similarly... so that way you wouldn't need to know the flying characteristics of the plane, just the thrust, shape and weight distribution

Last edited by AKA_Tenn; 11-30-2011 at 01:45 AM.
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