Quote:
Originally Posted by KG26_Alpha
I will have a look again my problem was as soon as a side was selected it threw me ito the mission in a cockpit.
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This is how this script is supposed to work.
Quote:
Originally Posted by Ataros
How it works?
Upon side selection a player is automatically moved into one of available planes. Then if he does not like the plane selection he can choose another airgroup, aircraft or position via the Mission Menu: press TAB then 4 , etc. When a player is happy with the selection he should confirm that he is ready to fly via selecting "2" in the menu.
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Otherwise you would not be able to change or select planes in some cases because data about planes located beyond 20km radius from a player is not transmitted by CloD network code. This is the reason why we have WPF.Unavailable message in aircraft-lists very often. Default player position is lower left corner of the map as far as I know and in case an airgroup is located more then 20 km away we have to change player position to a closer one before the player can occupy a seat in the airgroup. This is the difference from original Il-2 network code that causes issues with coop.