Quote:
Originally Posted by buddye
The AI maneuvers are flown in BOBII using commands (AI do not use a joystick to fly). I would expect that the commands are tailored for BOBII (of course I have no knowledge of the COD AI design and data base). The data base for the AI is also BOBII specific as well as all the many support programs.
The basic design and approach to AI could be transferred/reused but the new code, integration, and testing would be very significant, IMHO. It would take one person years to complete (if they understood the BOBII AI) and it also assumes a good Player test team to test the AI maneuvers so the project could be coded and tested in small increments.
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Buddye,
Maybe naive thinking here, but I'd expected a more exchangable and compatible AI, for example a set of dll's and a SDK

I wasn't really thinking of adding it all quickly in CoD; that's not going to happen.
A package that could be marketed and sold to flight sim makers and expanded into other AI areas as well. Unsure if there's a market for it, but given the state much of the AI is in today, I'd say "yes".
Rgs,
FP