Quote:
Originally Posted by wildwillie
They must be another form of Actor that we have not identified yet.
Right now I know of 2 types of Actors
Actor as AiAircraft
Actor as AiGroundActor
There must be others or else I would not be receiving the "Not Destroyed" errors after loading a new mission.
I think another one is something like AiHuman, but not positive. (Saw some errors in the console that leads me to believe that. Unfortunatly the file was deleted before I could process it)
Code:
NOT Destroyed actor: e40nRumWubHfA3gPCiI.h7LahLmVcZuiZk94t4i
WildWillie
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Ataros will have to chime in here, but I thought someone on the Russian forums had admitted that some of the destroy components (or components to get rid of all types of objects) simply haven't been added yet - as if it's missing.