Thank you for what you do!
Old Il-2 had an issue of kill stealing when the last who shot at an aircraft was credited a kill. The new CloD stat system is better because it allocates score proportionally to damage made which solves the stealing issue.
However as far as I understand there is an issue on the servers running AI removal scripts. When a script removes a slightly damaged plane hit by 1 bullet and safely landed at a friendly airfield it is considered as destroyed by the scoring system and a kill is allocated to the damager.
Pilot kill should have more weight in damage score imho as it is now. 40 to 50% of a kill should be added to attacker who made PK even if the plane was 60-80% damaged by other players. E.g. while unskilled pilots are wasting ammo on a He-111 a skilled pilot can make one pass and kill pilot that stops the bomber from hitting target.
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