Memory 'Leak'
Well its pretty definite. I tried Rizone's memboost.exe hoping it would reclaim discarded memory but it didn't help.
I'm attaching screenshots of memboost showing a gradual eating of my memory. Memboost isn't able to do anything about it so its not redundant/discarded/fouled up memory but memory the game is holding onto. It seems it may be collecting data and holding it instead of dropping it when no longer required.
It seems to fill my memory over a period of 1.5 to 2 hours - I have 6Gb RAM - which is about right from experience. I thought I wasn't getting it on the JG27 server but that may be because I was only in it long enough to ride near the limit but didn't know without memboost to whisper in my ear. I tend to be on the ATAG server longer and that has until recently had more AI flying around. I have had complete lockups there on a few occasions.
The attached shows what it was like on the JG27 server tonight after I began to get memory warnings (memboost is set to warn me if >80% memory used). It never actually filled up completely because I left the server.
Then I restarted the game and went into the ATAG server and took screenies at about 20 and 30 minutes which co-incided with some action. You can see on the 20 and 30 minute screenies a small but steady increase in memory usage eventually adding ~0.8Gb to my memory load. All for taking off from Hawkinge, roaming around halfway to Manston then going halfway across the channel where I found a couple of He111s, then a coople more Hurricanes then a 109.
Hope they get it fixed soon!
__________________
klem
56 Squadron RAF "Firebirds"
http://firebirds.2ndtaf.org.uk/
ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU
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