I could imagine a setup of a multiplayer dogfight map with a larger number of moving ground targets (i.e. tank battle or artillery), whose positions are almost not known (i.e. through a fastly moving front). So a human controlled spotter plane could be VERY important for reporting positions. Most online experience, that i have is: "I join the server, having no clue, where to go (I know, where the fixed ground targets are, but I don't know, if they are still intact), choose to just dogfight in a fighter, get bored and leave".
It doesn't need to be necessary, that the spotter pilot reports via chat manually (on online servers the communications is quite poor usually). Ones his plane comes in range of view of ground targets, the message could be send automaticly (with a randomly success rate) - similar to the trigger feature, that we presented a long time ago. Such a message could be: "John 'Player' Doe (Fi 156) reports: armored collumns at A5/6".
This would also work for other AI ground units, as artillery, which can start to fire then and fight the enemy ground targets.
Just brainstorming...
Last edited by EJGr.Ost_Caspar; 11-13-2011 at 09:49 AM.
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