The main problem with IL2 sound has always been the SONAR, wich allows players to evade an incoming attack from an unseen ennemy just by the sound of its approching plane.
Another one is the uniformity of sounds, when IL2 "the original" had some variety, since "forgotten battle" it's uniformity, only modified by rpm range.
Soundmods all correct n°2, one only (Tiger's) corrected n°1 but is now discontinued thanks to 4.10 heavy java classes modifications.
Should DT at least correct the SONAR problem, a giant bound for IL2manity would be accomplished.
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