To quote x_Crash_x... The sound was always porked on IL2. It's a lottery: for some it's perfect (and when it is, one can hear quite nicely the sounds in 3D), and for some the sound stinks; trouble maker. Same for multicore support.
I guess the best thing that they can do is hire a professional sound engine programmer; of course, IL-2 is practically abandoned and we can hope for a code rewrite only for SoW:BoB.
Alternatively they can make a deal with the Creative Labs guys; they will lend a hand if SoW:BoB will sport AdvancedHD; at least there'll be a sure fire solution: get an X-Fi.
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