It seems you have chosen to go in the direction of a more realistic game with Men of War, but still with an emphasis on enjoyable gameplay.
How would you say your game compares to the Close Combat series?
Could you list the main differences/similarities as you see them?
There's quite a big Close Combat fan-base out there, so catching their attention would be a good thing business-wise...
Oh, and one more question, how moddable will the game be?
Will we, for example, be able to adjust the overall accuracy of units or the cover-values of the terrain, thereby making for less gamey (bloody) and more tactical scenarios?
Last edited by briny_norman; 02-12-2008 at 09:21 AM.
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