Quote:
Originally Posted by smink1701
Now that the look and sounds of Cliffs are just about there the next fix on the top of my list is AI. I'm a SP guy and was chasing a Hurricane last night and it was shaking, flopping around and it just takes you right out of the game. With IL2 1946 the AI might have been dumbed down and unrealistic in many ways but at least the AI flying was fluid and looked real like someone coud be flying the plane. This just looks silly. Hope AI is near the top of the developers list as well.
PS Love the game 
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I Agree, but to some degree some improvements have already been made. I mean, they now know when to disengage and fly home. They report when they're empty (which is good) and I like the waiting pattern they fly when the last plane of a flight takes off. These are good improvements I think. Also good is the behavior when they need to fly cover and manouvres they fly (slow spirals and zig zags) when they need to accompany the bombers.
Less favourable are the sudden and very rapid directional changes when it comes to air combat and formation changes. They're too sudden and too much ufo-like, bombers included. When wingmen joining their leader it seems like they're trying to commit suicide. They fly straight at you and at the very last moment do a loop-di-loop and join you at your wing

This should be improved a bit I guess.
I do enjoy playing the game however, but really wish to see some AI and AI commands improvements in the next patch. Some ground vectoring would be nice as well.
Rgs,
FP