He's probably referring to:
TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=0
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=0
TexFlags.TextureShaderNV=0
I've never tried it with all =0 before, I'll have to see what it does for me. Did you set this on purpose or it just is like that? If not on purpose try setting the ones without NV to =1 and see what it does.
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