pupaxx indeed that is the problem: the limit of the rendering-monitor and the real life.
So there are people that want not a real life sight system because an icon system is hurting their feelings.
I understand perfectly that the icons are terrible (at least as they are in Il2 and Cod), invasive, immersion killing etc etc, but i felt also with manu that there were things not realistic in the way that the contact were simulated.
But for beeing sure and stop all the "i think that you are wrong" we searched for documents wrote from reliable sources.
The collecting is still in going and the scheme about the f-16 contact seeing is interesting ( where did u take it?).
At the end i think that, once a reasonable and verified data collection is made, we should test out the results on Cod and, if the results as it seems now are different from the reality ones, start to think about how to solve that problem in a way that is affordable from the community and implementable from the programmers.
Obviously nothing is assuring us that the programmers will not throw everything off as junk or simply not reading at all about it, but our goal is to have a correct simulator to fly and to enjoy, without pretending to be aces because we see contacts 100 km away or to be blind because we see barely at 3 Km..
Last edited by 6S.Tamat; 10-27-2011 at 02:36 PM.
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