Quote:
Originally Posted by LoBiSoMeM
Terrain = elevation data, 3d objects, vegetation, texture layers.
I'm not looking at the sim with your sometimes whinner "gamer" eyes, philip... I don't care if MG modeled "England" with wrong shade or someting, i see the graphics engine potential regards textures, objects, etc. We'll can edit textures with map SDK.
We all know that you dislike the colours like a broken record. You don't need to point that AGAIN! 
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'gamer'? It's a simulation mate! Colours and representation are all relevent! So you're clearly the 'gamer' in this regard

What a bloody stupid statement from you.
Yes, I have gone on about it, but I won't stop until I see some form of change. I'm sorry mate but I only want this game to improve, and ATM I don't think the team have the knowledge to get all aspects of the sim right.
The technical details are one thing; immersion is another, and this sim is not an immersive representation of the BoB. I live in blighty; have flown over blighty. To me it all matters, whether colours seem rather stupid to you or not. I don't care that you don't care. This sim is made for the community: not for Lobi.