You are still wrong Aces - either willfully or through ignorance.
Any sensible, plain English interpretation of what is meant by 'DX11 game' or 'DX11 supported' is that specific DX 11 features will be used in the game. This is what was intended to happen with COD. It is what the developers were working on. It is what Oleg was referring to in the link.
None-implementation of any specifically DX11 features means the game is not currently DX11 in any reasonable meaning of the term - certainly for trade description and legal purposes I don't think any company would attempt to take the line that you seem to be suggesting.
Whether it uses feature levels to provide backwards compatibility with DX 9, 10 or 10.1 hardware or some previous means of doing so is immaterial.
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