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Old 10-16-2011, 07:14 PM
FAE_Cazador FAE_Cazador is offline
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Join Date: Nov 2007
Location: Altrincham
Posts: 146
Default Launcher.exe crashes when playing online Channel map

Hi, after some months and several patches I have tried to play again on line Channel Online map, but I have still the same problem: just seconds after spawning, Launcher.exe crashes, CTD.

I have played this map offline, carrying out the RAF Pilot Campaign without problems, but online, I can't. Everytime CTD

I can play other online maps like Islands, with no problems at all. But I can't fly Channel map.

Has anyone suffered this problem? Which can be the solution. I am really fed up.

Here are my Specs:

Intel CoreDuo E6550 Conroe 2.33 GHz
Motherboard Gigabyte P35-DS3L chipset LGA775
4 GB RAM DDR2 1066 MHZ
Videocard EVGA Nvidia GTX580 1.5 GB VRAM DDR5 Drivers 280.21 DirectX 11
Soundcard Audigy 2 ZS
Windows 7 Ultimate 32 bits SP1
Monitor HP 2510i 25"
Track IR 4+Clip (drivers version 5)
Joystick Saitek X52
Pedals CH
ADSL 3Mb/s down - 320 Kb/s up

Nvidia Control Panel Settings
---------------------------
Antialiasing – 2xAA
Antialiasing Transparency - 8x Supersampling
Anisotropic Filter - x2
Texture Filter - Quality
Max.number frames prerendered - 0
Vsync On
Triple Buffer On

In Game Settings
-----------------
Anti aliasing 2xAA
Game settings [SSAO] On
Game settings [VSYNC] On
Game settings [Model detail] Med
Game settings [Building detail] Med
Game settings [Land detail] Med
Game settings [Forest] Med
Game settings [Visual effects] Med
Game settings [Texture quality] Med
Game settings [Damage decals] Med
Game settings [Buildings amount] Med
Game settings [Land shading] Med
Game settings [Grass] Off
Game settings [Shadows] Off
Game settings [Roads] ON
Game settings [Anti epilepsy] Off

Some Conf.ini settings
-----------------------
DepthBits =24
StencilBits=8
Render=D3D10_0

I have updated my files in Steam(it came back to 1.4821 status) and then erased the Cache folder and install patch 1.5886 + small hotfix patch

Help Please !!!
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Last edited by FAE_Cazador; 04-22-2012 at 09:32 AM. Reason: Fixed thread header spelling
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