MoW isn't comparable to traditional RTS like C&C or AoE: there's no base building, your force is much smaller and you're more concerned with micro-management instead of the global strategy aspect.
MoW, and especially Vietnam, is much closer to real-time tactics along the lines of Commandos, and none of those games are known for having an abundance of missions and skirmish modes.
Assault Squad is the odd one out in the series anyway. it was built with multiplayer in mind. its singleplayer mode is limited to a multiplayer-type skirmish, not a scripted, story-driven campaign.
|