Quote:
Originally Posted by Sita
many ModMakers are asking, why DT keep working under that old 1C MG standarts?
they told that performance of current grafik cards, with 1 gigabyte and higher, will enough for work with models, which exceeded poly count of older standarts, or they can handle with texture bigger then 256 or 512... or complects textures which higher than 8 mb...
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I, for one, am grateful that the old limits are still enforced. I can't afford to buy a new computer every 3 years.
I've been playing IL-2 on AMD Sempron 1800, 1.5 GB RAM, ATI X550 with 128 MB, resolution 1280x1024. It fully satisfies all my needs except when there are many objects in IL-2, but I keep hearing that is a problem even on today's high end computers.