One of my pet bugs is the propeller pitch control in the F4F (all models, lower left corner of the front cockpit). Note that at high speed (fine pitch), it's all the way back, while at low RPM (coarse pitch), it's further in. To have it all the way in is to effectively feather the prop.
This is backwards, as it should be all the way in for fine pitch (high speed), and all the way out for feathering.
Please note pitch control in the Pilots Operating Manual:
http://books.google.com/books?id=lMZ...page&q&f=false
I'll throw in one more gotcha about the F4F. Note the shape of the handle in the sim that controls prop pitch. What's the shape the handle in the handbook? And what control IS shaped like the one in the sim? Hmmmmm... Great sim, always will be. Could've been greater with a bit more attention to the nits to pick.
One more note. Why is this such a big deal for me? What caused me to notice it in the first place? Why the clock, of course. How the heck are you supposed to dead recon with your view of the silly clock blocked by a control that's doing what it's supposed to do, but isn't where it's supposed to be while doing it??? Grumble... (Yes, this was pre-track IR things, but it still makes a big difference to those of us who minimize up/down, front/back sim-head movement.)
Thanks for consideration of this matter. And, of course, it would be great to see it fixed in 4.11!