Friday and waiting for the weekend, therefore time for a little update:
-We overhouled all missions and adjusted them to the introduced scoring system
-I dramatically reduced the number of AI planes spawned by events, triggers and missions (

now only 3 Hurricans will take-off as interceptors of the former 9 and 2 of the former 8 Bf109 - if one team has 10 AI or more in the air no more will be created on triggers as interceptors or patrols)
-the penalty system was reactivated (currently tested live)
-limited plane system implemented (currently tested live)
-RDF added to the map
-shipping reduced
-AI partols now depend on the number of players the opposing team has
-custom menu now works for Red players too during ongoing missions
-custom menu extend with further options
-scouts added to the patrols, which will recconnoiter for shipping in the canal
-Mission 12 implemented
-updated information, explanation and description in the first post
The sever will switch to the actual patch in due course of the weekend.
Greetings
snafu