It is allways a fine balance between realism and game play
I have never sat in a WWII configured Spitfire I and fired the guns with the engine running and moving at 250mph
I have fired a .50 call on a tripod mount with ear plugs
But I would not be so foolish as to equate the two
So I can't say how 'real' the sound 'is'
But assuming the 'sound' is real..
I would tend to side with realism over game play tweaks
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on.
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