Quote:
Originally Posted by cheesehawk
I don't quite understand the fascination with the RRR function, especially if non-realistic times are used. What's the advantage of this over simply "Refly?" (even though there's not an actual "Refly" button anymore). Is this just a holdover from 1946 for you guys?
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Well it could prevent this: You are engage by a bandit near your field. He damages your plane to a point that you makes you combat inafective... BUT you manage to land, get a fresh plane, take off again and nail is ass as he his nursing his overheated engine back home. Sounds familiar?
My vote is make it a server side option with modifiable times. This way it is flexible. Longer times for hardcore server, shorter times for more arcadish types.
my 2c