There are two types of Dynamic Campaign missions been created by skillful scripters here.
Dynamic Missions (One ongoing game loaded on a server where battle is played out over days with land sea and air units) Dynamic war.
Dynamic Campaigns ( Missions loaded in order, but you can land refuel etc.. and keep going till you complete objectives, win medels etc) a little more linear and scripted then the above.
We are only going to get true dynamic and long....long playtime in a single session or ongoing war over a few days if we can implement Land > Refuel, Re-arm (maybe repair = longer wait) and takeoff. Maybe Prison also..
But if this is implemented...
How long should each take?
How long are you willing to sit there online waiting for the above..?
5 mins, 10 mins 20 mins??