Quote:
Originally Posted by salmo
Forgot to mention, I also have a baseAntiAir.cpp
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No not this there must be a entry called AI, in the menu you select your planes, trains etc. Sorry have a german Version so i don't know exactly how this menues looks in other language versions. Make a Airfield Ai select the radius and connect the generators with this AI via target selection.
Quote:
Originally Posted by salmo
The spline roadway cannot be set to the vehicle, FMB wants to set to the AI car.cpp control.
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Yepp this is correct, set the actor to NPC and car.cpp then the car follow the Spline Road to its end and vice versa after you select a waypoint target.
Attachment sample searchlight mission