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  #15  
Old 10-01-2011, 09:40 PM
LoBiSoMeM LoBiSoMeM is offline
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Join Date: May 2010
Posts: 963
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AI gunnery is OK to me:



Regards control in gun turrets and stuff, Y mouse axis maybe can work inverted by default and i don't find the possillity to assign axis controls to rotate guns mount. Will be nice to rotate these things with my rudder axis. And all the "F10" route to use mouse control for gun control is so much trouble for nothing: if someone jump to a gun turret, moving the mouse need to work as default moving the gun.
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