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Old 09-24-2011, 10:15 AM
Ataros Ataros is offline
Approved Member
 
Join Date: Jun 2010
Location: USSR
Posts: 2,439
Default Localized messages

Since recent beta you can write different messages to players based on their copy language. E.g.

Code:
private string GetLocalizedMessage(string lang, string key)
{
   switch(key)
   {
      case "Hello":
      {
         switch (lang)
         {
            case "ru": return "Привет!";
            case "en": return "Hello!";
            case "turtle": return "Cawabanga dude!";
         }
      } break;
   }
   return String.Empty;
}
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