I do propose something else:
Let's make a mother of all scripts, including everything, and have it as free code on a public svn (google code for example)
The best things to do (while the IL2DCE next beta is in work) is a in-(online)missions code, containing everything needed in a mission (kill tracks for all aircrafts no matter if AI/player(s), the emergency land crew code, radar, etc..),except spawning flights, so that this code could be included in any mission/campaign.
I also think that, as the online(pure multiplayer)/online with AI/AI only (pure singleplayer) barriers are kinda foggy in IL2CoD (which is a good thing), this code should be made to work for all of them
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